NOISELAND ARCADE

Homer and Bart are anguished to see a condemned sign on a chain-link fence. Behind the fence is a screenshot of Springfield from the Tapped Out game.

Electronic Arts has announced the mobile game The Simpsons: Tapped Out will be shut down on January 24, 2025. In-app purchases have already been disabled and the game will be delisted from app stores on October 31, 2024.

In a Facebook post, EA thanked fans for their “remarkable journey” together:

The decision to end our twelve-year journey is an emotional one. Together with our partners at The Simpsons™ and The Walt Disney company, we have delighted in bringing this game to you, the fans, and seeing how you’ve each built your own beloved versions of Springfield. It has been a remarkable journey, and we are grateful that we’ve been able to deliver 308 updates, 831 characters and including today’s final farewell 1,463 questlines.

Launched in 2012, Tapped Out is a “freemium” game that allows players to build their own version of Springfield, with storylines written by actual Simpsons writers. By playing through questlines and acquiring currency, players could obtain buildings and characters to populate their town, and/or purchase them with actual money. That last part is key: just two years after its launch, Tapped Out had generated over $130 million. While its popularity had decreased over the years, it was still making money: according to Statista, the game generated $4.38 million in the first five months of 2024. Critics have opined that such “freemium” games are more akin to video gambling than traditional video games.

While this has not been confirmed, the imminent shutdown of Tapped Out next year could be an indication that EA’s exclusive Simpsons license is expiring after 20 years. The publisher had signed a “long-term, exclusive deal” for the rights back in 2005. It released The Simpsons Game for multiple platforms in 2007, and… that’s been it for The Simpsons on consoles, outside of collaborations with Minecraft and LEGO. A writer for Screen Rant theorized that “considering the success of Tapped Out and the relatively mixed reviews previous Simpsons games received, EA may believe that it doesn’t need to make a new AAA video game based on the license.”

Earlier this year, it was announced that Disney and Epic Games will collaborate on an “all-new games and entertainment universe” featuring “content, characters and stories from Disney, Pixar, Marvel, Star Wars, Avatar and more.” Whether The Simpsons will be a part of that universe remains to be seen.

NOISELAND ARCADE

An image of Activision Blizzard's marquee franchises, with the cover of Simpsons Wrestling crudely replacing Diablo.

Activision’s The Simpsons Wrestling, long considered one of the worst Simpsons video games if not video games period, could have a second life thanks to Microsoft’s pending acquisition of its parent company.

Theoretically, the 2001 PlayStation-exclusive game could be ported over to Xbox and released on the Game Pass subscription service, giving a new generation of gamers the chance to have Groundskeeper Willie wail on Lisa Simpson.

Pure poppycock, you say? Consider this: last year saw the surprise return of Konami’s 1991 Simpsons arcade game in the form of an arcade cabinet replica, so who’s to say Simpsons Wrestling isn’t due for a nostalgic revival? Secondly, Microsoft isn’t spending $68.7 billion to not release games, are they?

That said, if they were to port the game, why not use the opportunity to remake it from the ground up? What if Disney teamed up with Activision Blizzard to completely reimagine Simpsons Wrestling as a platform fighting game with a huge roster of Simpsons characters to compete with Super Smash Bros., Nickelodeon All-Star Brawl, and Warner Bros.’ upcoming Multiversus? The Simpsons has been AWOL from console games for years – a Smash clone would be a great way to herald a new era of Simpsons games.

Of course, Activision’s Simpsons license probably expired years ago, EA being the game’s publisher in international markets could cause some legal headaches, and there’s a slight chance so-called “President” Biden’s cronies in the FTC might not even approve the deal in the first place. But a gamer can dream…

NOISELAND ARCADE

A mashup image of The Simpsons: Bug Squad!

Looks like Cyberpunk 2077 isn’t the only unfinished game with bugs in it!!!!!!

Cyberhackers have uncovered a tech demo for what was initially assumed to be a never-produced Simpsons video game for the Sega Dreamcast, titled The Simpsons: Bug Squad!. Produced by the now-defunct Red Lemon Studios in late 2000 to demonstrate its Toon Renderer engine to Fox Interactive, the demo consists solely of a roach clad in military gear that can jump around a cel-shaded Simpsons kitchen and TV room while Homer walks around. pcwzrd13, who got the demo to work, produced a video playthrough. Others, like Stranno, managed to get outside to the backyard, where Bart is also walking around.

Andy Campbell, a co-founder of Red Lemon Studios, clarified some things on Twitter:

Speaking of unreleased Simpsons video game stuff, series producer Matt Selman revealed last summer that his favorite Simpsons game to work on was an unreleased Mario Party-like game. The unexpected discovery of The Simpsons: Bug Squad! gives hope that perhaps we’ll get to see it someday, along with who knows what else…

[Dreamcast-Talk.com]

NOISELAND ARCADE

You can rest easy, everybody. It looks like negotiations are over, contracts have been signed, and The Simpsons will be returning from its hiatus.

I speak, of course, about the franchise’s extended hiatus from video game consoles. Hard as it may be to believe, it’s been over seven years since the release of a Simpsons game on a dedicated gaming system. With EA’s attention focused on The Simpsons: Tapped Out, the hugely successful freemium game for iOS and Android devices, the prospects of a followup to 2007’s The Simpsons Game looked fairly dim. But now it looks like Homer and the gang just might be returning to consoles… just not in the way anyone expected.

Yesterday, The LEGO Group and Warner Bros. announced LEGO Dimensions, a new game & toy series in the lucrative “you have to keep buying plastic junk” category pioneered by Skylanders. Once you’ve plunked down a hundred bucks for the starter pack, you can buy additional characters and content from various franchises. Unlike its rival Disney Infinity, LEGO Dimensions won’t be limited to franchises owned by the same megacorporation – they’ve already licensed Back to the Future from Universal, for example.

On Twitter, @UKVGDeals highlighted what could be a clue to a certain other franchise in the extended trailer:

Lego Dimensions trailer

That’s right: a donut with pink frosting and sprinkles, 100% clear-cut confirmation that The Simpsons will be a part of the game in the future. (Aside: When and how did “donut with pink frosting” become the defining icon of The Simpsons, anyway?)

Still not convinced? Well, as fellow Twitter user Ryan W. Mead pointed out, a New York Times article mentions “Characters owned by 20th Century Fox are also expected to join Dimensions as it rolls out.” Clearly they must be referring to the Simpsons because, ha ha, does Fox even have any other franchises anymore?

So, there you have it, folks: The Simpsons is almost definitely coming back to consoles in the form of an add-on pack to LEGO Skylanders: The Game, by next year, probably. What’s less clear is if the show will still be on by then.

Wait, I just remembered the Minecraft pack. Eh, whatever.

NOISELAND ARCADE

funtendoThe name of Modern Simpsons‘s devastating Nintendo “parody,” Funtendo, has apparently been hijacked for a quasi-legal breakout box (I have no idea what that is) that “lets you hook the NES, N64, and Wii Classic controllers up to your PC” via USB so you gamers can play your little quasi-legal Nintendo ROMs with an actual joystick instead of a stupid keyboard as a controller. Feeling nostalgic for Mario Kart 64? Well you’d better get your soldering iron ready, because you’ll have to assemble it yourself with these amazingly simple instructions!

And yet, spending a weekend putting that all together sounds infinitely more entertaining than watching The Simpsons‘s inexplicable Wii parody from a couple years ago that doesn’t actually parody anything, and would definitely be considered product placement had they not cleverly misspelled it.

[The Verge]

EXCLUSIVE, NOISELAND ARCADE, WHAA...?!

marge surprisedMatt Groening came up with the idea for The Simpsons, but that doesn’t mean all his ideas are winners. Like, for instance, Marge Simpson being an anthropomorphic rabbit disguised as a human.

*record scratch* Say wha–?!? Here’s Daria Paris, who was the assistant to former executive producer Sam Simon, as quoted in John Ortved’s The Simpsons: An Uncensored, Unauthorized History:

There were times in the room when Matt would come up with the stupidest ideas. And he had this one: we were going to do an episode where Marge finally lets her hair down, and Matt’s idea was that once she let it down the audience finds out she has rabbit ears, which was ridiculous. And Sam said no.

And here’s what Groening had to say about it on the audio commentary for Selma’s Choice, when writer David M. Stern brings it up and puts him on the spot:

That was the original – back in the – my plan, back in the very beginning, that she was actually a Life in Hell rabbit from my comic strip… but then it just seemed like a… I just said “oh, forget it, there’s no ears under there.”

“Ridiculous” is putting it lightly. Here’s how I’d like to imagine that transpired: the writers and producers are seated around a giant table in a Dr. Strangelove-like Situation Room. Matt Groening causally brings up his idea that Marge Simpson – loving wife, devoted mother, future Playboy centerfold – is a rabbit in disguise, a secret that would be revealed in the final episode. A long, awkward silence ensues, as the writers sit in stunned disbelief at the utter insanity their boss just uttered. Suddenly, Sam Simon starts yelling at Groening about what a stupid idea that is. After a big back-and-forth about the plausibility of the whole concept, Simon finally puts his foot down, and Groening shame-facedly retreats to his office, to console himself with money. And thus we were all spared from the horror of Marge’s closet rabbitness being An Actual Thing.

…OR WERE WE?!?!

Continue Reading →

NOISELAND ARCADE

street viewNo, of course not, but watching this video from GameSpot (specifically, from 3:43 onward) sorta reminded me of it. Lately, I’ve been nostalgic for Virtual Springfield, which I used to “play” in middle school. If you’re unfamiliar with this classic 1997 Simpsons CD-ROM time-waster, you should totally read this article Bob “bobservo” Mackey wrote about it.

I appreciate how the game makers managed to place pretty much every location that had appeared in the series to that point into a geographical layout that actually made sense, instead of randomly chucking districts together in the face of all logic. If Fox Interactive got their shit together, they could re-use this stuff, add new places from the subsequent 30 seasons of the show, and throw it up on the web with a Google Maps-like interface as a neat web-bonus thing. It would totally blow this fan-made map of Springfield out of the water in terms of sheer coolness.

Also, I’m pretty pleased that the aforementioned video contains a a mostly uninterrupted version of Troy McClure’s welcoming introduction (skip to 1:04), Phil Hartman’s only appearance in a Simpsons video game, because people on YouTube skip over all the dialogue parts for some inexplicable reason. It’s a good Simpsons quote, despite being written by some intern for a point-and-click CD-ROM non-game:

Welcome to Springfield! I’m Troy McClure. You may remember me as town spokesman from such computer travel guides as {Smother Me In Shreveport} and {Living, Loving and Lubbock}. Of course, we all know Springfield for its award-winning dandelions and as birthplace of the glove compartment. But that’s merely scratching the surface of a place the great Calvin Coolidge once labelled, “a pea-sized town with lima bean-sized dreams.” So, warm up your clicking finger and let’s explore a land the poets call Springfield, USA!

The titles of the two other travel guides would vary each time. Here’s a complete (?) list of the other titles, which are curiously omitted from The Simpsons Archive (yet they include stuff from a screensaver???):

  • Eeney-Meeney-Miney Murphreesborough
  • Yuma: It’s Seniorific
  • Smother Me In Shreveport
  • Living, Loving and Lubbock
  • Duluth, It’ll Grow On You
  • Suddenly Tulsa
  • Freedonia: Gateway to Wichita
  • Fairbanks Needs Women
  • I Left My Soul In Sacramento
  • Tender Lovin’ Newark
  • Hats Off To Fargo
  • Pinch Me, I’m In Boise

I think I speak for everyone when I say it’s time we stop fetishizing 8-bit Nintendo games and start a virtual storybook revival.

NOISELAND ARCADE

binky2009 was the year of “fixing” beloved Simpsons things that weren’t broke to begin with, starting with the godawful new HD title sequence and ending with an iPhone version of the Simpsons Arcade Game from 1991, one of the very few Simpsons video games that is still remembered fondly.

What’s different: The storyline (no more Smithers stealing Maggie for some bizarre reason), you can only play as Homer, you can slap him to revive him, new design (as far as I can tell, it looks like a modern episode and not all pixelated), and characters/locations that weren’t around or as iconic in 1991 (including the Republican Party Headquarters and Rich Texan).

What’s the same: The basic controls (I think?), and the dated Binky-with-a-ghetto-blaster level transistions (which I like). [United Simpsons]

NOISELAND ARCADE

Some guy made an incredibly detailed “Springfield” skin for Quake III Arena, with all kinds of nerd-salivating props from past episodes – Big Butt Skinner balloon, pig tracks on the ceiling, etc. Hopefully Fox Interactive, hot off the heels of Simpsons Crazy Taxi, Simpsons Grand Theft Auto and Simpsons Myst will hire this guy to make the next Simpsons video game, Simpsons Quake.

[YouTube via Boing Boing]

NOISELAND ARCADE

Could the late, great Phil Hartman be revived to reprise his characters in an upcoming Simpsons video game? It’s possible, say the intrepid reporters over at Joystiq.com:

EA even said that it could go back to old shows to pull dialogue; while the company didn’t confirm any specific plans to do so, this method could bring Phil Hartman’s old stable of characters into the game.

On a related note, Hartman’s introductory dialogue in Virtual Springfield is some of my favorite Troy McClure material: “Welcome to Springfield, I’m Troy McClure. You might remember me from such computer travel guides as [randomized joke] and [randomized joke]. You know, the great Calvin Coolidge once called this town ‘a pea-size town with lima bean size dreams.’ So warm up your clicking fingers, and let’s explore a town the poets call Springfield, U.S.A.! *coughs, then walks offscreen*” (Paraphrased from memory. Thanks for nothing, internet). [Joystiq]